Testing EVE on the new machine

More work on the new laptop. As I got my new nvidia card to work and its looks OK so far as I can see it, I need to do some testing. I have been playing EVE-Online now for quite some time and on the old laptop I could not play the official client and had to run it via wine. That worked very well and I do want to continue doing that, but that will require some more install and transfer of data form the old laptop, so lets get the official one and do a quick test to see what the new graphics card can do.

I downloaded the official client for EVE-Online and saved the .deb file and run the installation as I should. No problem. Started up the configure program to configure it and I got an error that it missed some 32 bits libraries and I had not ofcourse installed that yet so that was kind of expected.

A bit more googleing gave me the info that I needed ia32-libs, util-linix, lib32nss.-mdns libasound2-plugins, so i installed that with the command:

Then it was time test again. Into the config and run all the test – no problems, all passed ok and no problem.

So fire up the game – and wow it starts but in full screen mode.

Bakc into the config program and change the “Run in Window” from No to 1280 x 1024. Back into the game and now it start as it should, but i can move the mouse outside the windows. Back into the config and change that to – thats the DCGrab check box and now the game works just right.

And the framerate i get outside our pos in 0.0 is almost up to 30 fps and on the old one I had around 8-10 fps – very nice and smooth.

When I get the wine version running its suposed to be able to run even the premium graphics moce so that will be nice.

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